Adventure. Fame. Fortune. Immortality.  All Await if you survive the fall.

This doesn't seem the time or place to admit to any nationality so you remain silent and still. The tiny woman with the blue hair watches you closely and waits but you don't even bother acting confused. This is confusing place with impossible peopel and you're pretty sure if you don't play along they'll just let you go. Eventually she goes, leaving you alon in this horrendous cell once again.

There is nothing to do and you soon become bored and restless. The best you've come up with is braiding the cleaner pieces of straw. As afternoon came a guard looked through the high, barred peep-hole in the door and shouted something at you. You kept your cool continued on as if you didn't hear him. He gives up and leaves you alone. Night falls and you spend the time tossing in fitful sleep.

Come morning you're fed up with game of playing done and decide you going to do something about it. YOu're going to attack the guard when he comes around so you take up position on the inside of the door just and wait while the key enters the lock and turns. The door swings open and the guards sticks his head in. He looks the other direction first and you use this opportunity to attack. You jump on his head and began pounding away but this guard is large and strong. He shrugs you off and scowls before grabbing your arm and dragging you from the cell. He doesn't bother chains as he points another crossbow at your back and encourages you to climb the stairs. After several flights you're escorted outside into the blinding sun. A hooded man with arms the size of your head and a heavy axe in one hand stands next to a wooden block a wooden platform. Stone walls surround the courtyard this platform is in and a small crowd gathers on the ramparts. They cheer as you are encouraged up the stairs.

You're still not bound and the only thing keeping you going in the right direction is the pointy bit of wood that pokes into your back. You could run. Maybe even reach that locked door before the guard could aim properly and shoot you again. But that would only delay the inevitable so you kneel at the wooden block like the guard wants you to. You close you eyes, give a silent but desperate prayer that this is all a dream, and await the executioner's axe. The thunk of metal into hard wood is the last sound you hear.

You know what happens next