Adventure. Fame. Fortune. Immortality.  All Await if you survive the fall.

You'll have to be quick.

You'll have to be agile.

And, most importantly, you'll have to not be chicken shit and wuss out at the last moment! You rush forward and reach for the long dagger resting at the ogres side as he looks you up and down. He laughes at your pathetic attempt and proves his size doesn't mean he's not dexterous. His large hand wraps around your arm with ease and he lifts you from the ground. Your shoulder isn't used to supporting your entire weight, especially when being swung to and fro. You hear a distrubing crack and pop and the pain makes you cry out. Then he throws you over his his shoulder, firmly holding onto one thigh, grabs the other woman, and takes you both back to the house. You try to pound on his back but one arm is limp and won't respond to your commands. The other is ineffective against his bulk. You're helpless as you are taken to the house and attached to the chain that once held the beaten woman.

Gertrude, as the other woman is called, is a tough woman you decide after being at the ogre's mercy for the past few hours. He packs a strong punch and ferocious temper. He also believes that all woman should barefoot, naked, and in the kitchen. Pregnant may be part of that but you're hoping to be long gone before that stage. After the sun sets you're left shackled alone in the kitchen while Gertrude sobs softly in the one other room. You know you're next.

That's not going to happen. You're going to have a happy ending and you're not giving up so easy. We'll just call him Jabba and you'll know what to do. The chain that binds you is attached to the wall with a steel pin but time has worn the stone around the bolt. It doesn't pull free in you hand but if you might be able to free it if you smacked it a few times with something hard, like that pot dinner was made in.

You pick up the heavy metal pot and smack it against the chain several times with your good arm. The loud metallic sound echoes deafeningly throughout the room, gauranteed to alert your captor so you work faster. The pin holding the chain to its mount falls free, not quite what you were expecting but acceptable. From the other room the sobs have stopped.

The ogre is standing over you as you hit the chain with the pot, a confused look across his face. You look up at him and smack the chain again, knowing your purpose has already been accomplished. He pulls the pot from your hand and tosses it across the room where it clangs loudly in the corner. Then he reaches for you but you skitter across the floor, grabbing the chain as you go and dodging his massive hand. Gertrude sees the chain is free and grabs the other end. In a moment you two become one and wrap the chain around the ogre's neck. His eyes bulge as you both pull it tighter, hands scrabbling between reaching for the two of you and trying to loosen the pressure around his neck. You both hold tight until he collapses unconscious to floor. Now you just have to finish the job.

There's a large knife on the counter that Gertrude used to make dinner. It's not clean, nor sharp, but with enough force you're able to push it between his ribs. It's more gruesome than all those video games suggested and confirms your suspicion that you'd never make it as a surgeon. You have to press all your weight into the blade to push it through his ribs. Blood forms around the knife blade and you flinch, then decide to leave it in place and keep most of the blood inside. It's a lethal location, or will be eventually. Hopefully he'll be dead before regains consciousness.

The look on Gertrude's face is nothing short of pure shock. You have to lead her through the motions but soon you're both dressed and sneaking out the front door. You're alive when you reach the road, and you have a companion. To the right you see the faint lights of a town. To the left the road disappaears into darkness and you didn't gather a lantern. Directly across the road is the forest.

At this point I should ask you if you'd like to go left or right. Or maybe back into the forest. But if I give you options I will have to make some of them go away. That means I will have to kill you both. I have no qualms about killing you but Gertrude's been through enough. I will NOT kill Gertrude, got it? So you're both going into the forest.

Alrighty then...

Or I could just ditch her here.